![]() The Agathian Knights, however, have never been more unified than before. In the wretched cold, the Mason Order actions on the one command from the grizzled King himself: kill the self-proclaimed leader of Agatha and be rid of the rebellion once and for all. The Masons have cornered the Agathians in their northern stronghold. The new Stronghold map is playable in the limited time: Winter War queue. Mason forces land on the shores of the Agathian heartland and assault Argon II’s final stronghold. We look forward to seeing you there! 2.7 Public Test Patch Notes New Map – The Assault on Thayic Stronghold ![]() Come play with us and watch us on our Twitch channel: /TornBannerīe sure to give our account a follow and turn on notifications so that you get alerted every time we go live. Please send us your feedback regarding your experiences with the new content, and matchmaking stability, in our Public Testing channel ( #public-test ) in our official Discord: discord.gg/chivalry2Īlso: Join us November 15 at 2:00pm ET, for a developer livestream where we’ll be playing the public test live. We look forward to seeing you on November 15th! Unfortunately at this time we’re not able to support the Public Testing on consoles or Steam.Ī small note: in order for us to extensively test matchmaking during this test, the server browser will be turned off for the length of the test on the Chivalry 2 – Public Testing app. The Public Testing application will appear in your game library without you having to do anything other than download it. The test will be on the Epic Game Store only and will be available to all existing Chivalry 2 retail players on EGS. You will also get to play with Chivary 2’s latest new weapon – the Quarterstaff.įull patch notes will be available for the official release of 2.7, but read on below for the test specific patch notes. In this public test you’ll get a first look at the new Team Objective map, The Assault on Thayic Stronghold. The Public Test will be live on November 15 from 1:00pm ET to 8:00pm ET. Public Testing grants players a limited preview of Content Update contents and changes, and allows us to test out matchmaking and server stability before the official patch release. To avoid this you can install FireFly's Crusader HD patch for free, which should support all of the unofficial changes.We’re excited to announce another round of early access Public Testing. If your version is not supported, which can happen if you install it from a CD for example, you should receive errors during the installation. The UnofficialCrusaderPatch should work for most Crusader versions, but the latest 1.41 HD version is recommended. However, having different features enabled, or specific features such as changing Player 1's color or Activate Spectator Mode will cause crash or desync in multiplayer! Multiplayer works fine with the UCP installed as long as everyone playing has the same options selected. The patcher selects commonly used settings by default but you may select/deselect features to install as you desire. Detailed instructions are available here. To install the patch download the latest Unofficial Crusader Patch release, copy to your Stronghold Crusader installation, and install. ![]() Delay for opening gate when enemy is no longer present is reduced from 1200 to 100. Enemy distance for gate to close is reduced from 200 to 140. Qucker gate responsiveness: Gates close later when enemies in range, and open faster when danger is gone.Probability for AIs to recruit defensive troops is increased (from zero for some AIs). Fix reinformcements of defense tropps: Fixes bug where AI fails to reinforce missing troops on walls and/or towers when defensive patrols are still active.This stops AI from continuously demolishing and rebuilding buildings where it has no access point. No AI demolishing of inaccesibile buildings: Prevents the AI from demolishing buildings when it has no access.Also lets AI send more troops to attack enemy lord once a breach is detected. Improve attack waves: Lets AI attack units target civil and fortification buildings, as well as wall parts which are already being attacked by one unit.
0 Comments
Leave a Reply. |